Sandustry Materials Database
Every pixel in Sandustry is a physical resource. Here are the materials you will mine, mix, and process, and how each one transforms into the next.

Sand
Mined from Sandsoil terrain — the base of your whole factory.
Wet Sand
Sand + Water (1+1=2). Drop it on Shakers to extract Gold.
Gold
Falls out of Wet Sand on Shakers (~20-25% per pass). Funds Research.
Slag
Shaker byproduct. Burn it to Burnt Slag, then press for more Gold.
Water
Wets Sand, boils to Steam, freezes to Ice. Route with Pipes & Pumps.
RedSand
Dense mid-game material. Mix Amethelis with RedSand to make Voidbloom.
Amethelis
Petals dropped by Flowers. Feeds Voidbloom and mid-game refining.
Voidbloom
Amethelis + RedSand. Feed it to the Flux Emanator to grow Fluxite.
Fluxite
Upgrade currency grown under the Flux Emanator.
Lava
Burns Slag into Burnt Slag; forms Cinder/Scoria on contact.
Snow & Firn
Renewable water source when burned; Firn and Frostbed hold it.
Core Material Ratios
Sand + Water → Wet Sand → (Shaker) → Gold + Slag → (burn) → Burnt Slag → (Kinetic Slag Press) → more Gold. Mid-game: Amethelis + RedSand → Voidbloom → (Flux Emanator) → Fluxite. See the Production page for the full chain.