Sandustry Materials Database

Every pixel in Sandustry is a physical resource. Here are the materials you will mine, mix, and process, and how each one transforms into the next.

Sandustry materials
Material

Sand

Mined from Sandsoil terrain — the base of your whole factory.

Material

Wet Sand

Sand + Water (1+1=2). Drop it on Shakers to extract Gold.

Material

Gold

Falls out of Wet Sand on Shakers (~20-25% per pass). Funds Research.

Material

Slag

Shaker byproduct. Burn it to Burnt Slag, then press for more Gold.

Material

Water

Wets Sand, boils to Steam, freezes to Ice. Route with Pipes & Pumps.

Material

RedSand

Dense mid-game material. Mix Amethelis with RedSand to make Voidbloom.

Material

Amethelis

Petals dropped by Flowers. Feeds Voidbloom and mid-game refining.

Material

Voidbloom

Amethelis + RedSand. Feed it to the Flux Emanator to grow Fluxite.

Material

Fluxite

Upgrade currency grown under the Flux Emanator.

Material

Lava

Burns Slag into Burnt Slag; forms Cinder/Scoria on contact.

Material

Snow & Firn

Renewable water source when burned; Firn and Frostbed hold it.

Core Material Ratios

Sand + Water → Wet Sand → (Shaker) → Gold + Slag → (burn) → Burnt Slag → (Kinetic Slag Press) → more Gold. Mid-game: Amethelis + RedSand → Voidbloom → (Flux Emanator) → Fluxite. See the Production page for the full chain.